NTP-synchronized analog clock & line rendering question
Posted: Mon Nov 30, 2015 6:46 am
Hi,
I've hacked up an analog clock, get the ESP-Arduino code here:
https://github.com/0xPIT/esp8266playgro ... nalogClock
Does anyone have an idea or a pointer to sample code that helps me improve the clock face using think lines?
Currently, the GFX-Library can only do Bresenham-lines that are 1px in width. I'd like to be able to specify the width of the lines, and have it render nicely.
I've found this thorough reference: http://members.chello.at/easyfilter/bresenham.html but I can not get it to work properly.
Any clues?
Thanks
pit
I've hacked up an analog clock, get the ESP-Arduino code here:
https://github.com/0xPIT/esp8266playgro ... nalogClock
Does anyone have an idea or a pointer to sample code that helps me improve the clock face using think lines?
Currently, the GFX-Library can only do Bresenham-lines that are 1px in width. I'd like to be able to specify the width of the lines, and have it render nicely.
I've found this thorough reference: http://members.chello.at/easyfilter/bresenham.html but I can not get it to work properly.
Any clues?
Thanks
pit