How to build a custom USB device with arduino that is more t
Posted: Wed Feb 26, 2020 12:42 pm
In the most general terms I want to build my own USB device that can take input from buttons and sensors and pass them onto a companion app written in C# running on windows. For example I could press a button on the arduino and have a window pop up on my computer.
A lot of the tutorials I see seem to only be related to emulating a mouse or keyboard, but I want more direct control over the data. I know how to use serial to achieve this, but it seems like a too simple and fragile way to do it. https://reversephonelookup.onl/ https://curated.onl/nba-reddit/ https://pcbuilder.onl/pcpartpicker/
So my questions are.
What type of arduino (Or other microprocessor) should I use that would make this as easy as possible?
How do I interface C# with the device
Is there a good tutorial or example project out there already that I can work off of?
A lot of the tutorials I see seem to only be related to emulating a mouse or keyboard, but I want more direct control over the data. I know how to use serial to achieve this, but it seems like a too simple and fragile way to do it. https://reversephonelookup.onl/ https://curated.onl/nba-reddit/ https://pcbuilder.onl/pcpartpicker/
So my questions are.
What type of arduino (Or other microprocessor) should I use that would make this as easy as possible?
How do I interface C# with the device
Is there a good tutorial or example project out there already that I can work off of?