Looking for game that uses the OLED screen and push buttons
Posted: Thu Jan 12, 2017 7:23 pm
Hello,
Some one approached me wanting to do a little class at the local maker space near me.
He wanted to use the OLED screen and some push buttons to make a game that can be played on the esp using esp basic.
I started to thow some code together but some one else out there might have already done it or is better at game logic than me.
If any one is interested and has a small game to share I would be very interested.
-Mike
Some one approached me wanting to do a little class at the local maker space near me.
He wanted to use the OLED screen and some push buttons to make a game that can be played on the esp using esp basic.
I started to thow some code together but some one else out there might have already done it or is better at game logic than me.
If any one is interested and has a small game to share I would be very interested.
-Mike
Code: Select all
textbox bla$
interrupt d5, [left]
interrupt d6, [right]
timer 500, [move]
wait
[left]
if io(laststat,d5) = 0 then wait
bla$ = "left"
x = x - 1
goto [display]
[right]
if io(laststat,d6) = 0 then wait
bla$ = "right"
x = x + 1
goto [display]
[move]
GapPos = GapPos + 1
if GapPos >= 11 then GapPos = 1
[display]
oled.cls()
if x >= 11 then x = 11
if x <= 0 then x = 1
oled.rect.fill(x*10,25,10,10)
oled.rect.fill(GapPos * 10,15,10,10)
wait