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eagle.rom.addr.v6.ld Headers

PostPosted: Fri Jun 12, 2015 10:25 am
by cnlohr
So, I've started to, in my projects use more and more of the symbols in the mask rom, and I really like them, they also help free up space and make my images smaller for when I netflash them to my quadcopter.

But, I'm curious if anyone's started any official headers for them. Right now, I only have headers written for

*MD5 (which might not be fully correct, though they work),
*The MASK ROM Flash read/write functions (though they only appear to work for the first, lower 1MB, which is okay for what I need them for)
and
*software reset.

Is there already something like this and I'm just waaaay behind the times?

https://github.com/cnlohr/wiflier/blob/ ... 8266_rom.h

Re: eagle.rom.addr.v6.ld Headers

PostPosted: Fri Jun 12, 2015 12:53 pm
by cal
Moin,

I don't know of any coordinated initiative but I thinks it's overdue.

I know of @sprite_tm espmissingincludes http://git.spritesserver.nl/esphttpd.git which gets cloned here:

https://github.com/bjpirt/esphttpd/blob ... includes.h

@creationix has done some work on SHA1 related definitions.

If someone coordinates I am happy to contribute.

Cal

Re: eagle.rom.addr.v6.ld Headers

PostPosted: Fri Jun 12, 2015 2:04 pm
by pvvx

Re: eagle.rom.addr.v6.ld Headers

PostPosted: Fri Jun 12, 2015 2:28 pm
by cnlohr
Eish, lots of random stuff strung together...

Also, seems that some of those documents there are renaming some of the built-in functions...

Maybe what's needed is a project that documents them... but also tests everything (For example purposes)