Unfortunately the web-sockets port was hard coded in both the javascript and the actual server on the esp.
Tonight I manged to decouple the hard coded port number on the server side and I am trying to make sure I have caught all references to it in the javascript.
Expect a new build with in the next few days addressing this problem with a new box on the settings page to capture this.
The next published build is going to be substantial.
There is a bug fix from tcpipchip for some of the TFT functions and a faster io function from livetv that are going to be in the next build.
Thanks for you patience.
http://esp8266basic.com
A BASIC interpreter for your ESP
Working now on Autodrop3d. A 3d printer with automatic part ejection system. https://autodrop3d.com